• PEACE MAKER Kurogane

    Following the death of his father at the hands of an assassin, the young Tetsunosuke Ichimura vows to join the Shinsengumi in order to become strong enough to take revenge. After managing to join the group however he discovers that their job is far more difficult than he believed it to be.

    A multi-genre series that mixes light-hearted everyday antics, deathly serious conspiracy-tinged drama, and the occasional graphic sword fight.

    More Information:
    aniDB
    Crunchyroll
    Wikipedia


  • Heibai Wushang

    The three realms (heavenly, human, and boundary) keep their balance by cycling souls from one to another, often by force, with the responsibility of transferral falling to the boundary realm’s Black & White Warriors. The youngest of these are Heng Wang and Liang Yan, a unique pair who have never completed an assignment and only seem to excel at being late.

    An action-drama with an initially large streak of comic relief which almost entirely disappears by the halfway point.

    More Information:
    aniDB
    Baidu


  • Gyakusatsu Kikan

    In the years following a terrorist attack that leveled Sarajevo, developed nations the world over drastically increased their security measures while less fortunate countries began to turn into genocidal warzones. Into these areas the USA sends a team of emotionally deadened super-soldiers in search of the man responsible for the outbreaks of insanity.

    A dialog-heavy thriller with a strong initial literary theme and bursts of explicit action.

    More Information:
    aniDb
    Wikipedia


  • Aquarion Logos

    In a world where text-based communication has begun to dominate discourse, a virus has appeared that causes certain Kanji to run amok. To counter this threat the DEAVA organization has gathered up people with Verbalism abilities to pilot special mecha called Aquarions.

    An action series with a large comedic streak and minor romance elements which becomes more of a multi-genre series in the second half. While the OVA that precedes the first episode is a crossover between Aquarion and Evol, the series proper has no connection to those shows beyond a few setting details.

    More information:
    aniDB
    Crunchyroll
    Funimation
    Wikipedia

    Continue reading  Post ID 3939


  • Aquarion Evol

    Far in the future a mysterious disease eliminates the planet Altair’s female population. Not wanting their race to go extinct they decide to abduct women from the planet Vega, which responds by forming a gender-segregated defense force to repel the increasingly brazen attacks. However, only by coming together can the pilots harness the true power of the Aquaria mecha.

    A relationship focused action series that’s set thousands of years after the events of Sousei no Aquarion. The connection between the two is mostly limited to the character reincarnation theme and having seen that isn’t necessary to follow along here.

    More Information:
    aniDB
    Crunchyroll
    Funimation
    Wikipedia


  • Lords of Xulima – Early Game

    How refreshing. Based on all the warnings about stocking Food and limited resources I was very worried at first about this game, but as it turns out the hunger system is easily abolished through modding and only the XP is limited (which is barely worth noting since quite a few RPGs have limited XP).

    Once the needless hassle of the farmville simulator elements is removed it’s quite a lot of fun and reminds me most of, interestingly enough, the modern King’s Bounty games. You can pick up simple quests, find containers filled with loot scattered about, and encounter static enemies with listed difficulty classes which you can either temporarily avoid or fight (with exceptionally difficult/impossible groups blocking access to areas/items you’re not supposed to reach yet).

    The very beginning is tough since you won’t have many skills and your accuracy will be awful, but once you hit level 5 or so battles start getting notably easier since you have more options available (assuming you built your characters correctly and didn’t waste skill points). At the moment I’m about to enter the Tower, having cleared the beach/forest/cave/mausoleum/roads (apart from the Ogre/Mushrooms obviously) with a level 5/6 party consisting of a Paladin (Evasion-focused), Cleric, Summoner (Golot, Raznet, & Valvet), Thief (shurikens/swords), Bard, and of course the Explorer (not being forced to take the Terrain skill let me easily build him fighter-ish). Early fights were a real slog due to the anemic damage but now the defensive synergies are starting to come together and I’m finally able to upgrade some weapons.

    Of course that’s by no means an optimized party composition (their stats are though; Speed all the way) and I definitely would not suggest anyone try it on any difficulty other than Casual/Normal unless you want to do a lot of reloading. It’s nowhere near focused enough with weapon types scattered between bleeding, wounding, and stunning. Instead I suggest checking out multiple class guides to get a feel for the few absolutely necessary things to do (like always raise Speed each level, and max out Learning if you’re like me and want to decimate late-game) and then put together something that looks fun.

    Speaking of which, I’m kind of torn whether or not to keep playing with this party or start up a new one using two Arcane Soldiers and a Mage (since this one has 0 magic apart from the Cleric). By default the AS class isn’t very exciting, but I believe that can be fixed by simply tweaking a couple skill costs. I also want to modify the Explorer skill costs a bit and tweak the Nalaet summon to work as a Cleric substitute… so that you’re not effectively forced to run a Cleric in every party… but I’m not sure if the AI would still work with altered skills. We’ll see how things go.


  • Elminage: Gothic

    There are two kinds of difficulty, fake difficulty (primarily arising from having the adversaries cheat) and real difficulty. This game unfortunately includes both varieties in a particularly tedious and hassle-filled combination.

    On the one hand it features enemies that can do all the same things your characters can (including instant-death attacks) in great numbers (encounters range up to groups of 18). This is real difficulty. On the other… it also gives enemies abilities your characters can’t possess (even if you Summon Contract them; such as formation switching), gives them infinite spell casting, resets your attributes to the racial (not class) minimums if you multi-class, has equipped items reduce your free carry space, completely disallows resting outside of town, and restricts having a basic map to a specific spell/item (L1 Mage/Magic Map). That’s all fake, artificial difficulty.

    The two real deal killers are the map system, since the environmental graphics are incredibly bare-bones and floors are filled with miles of identical walls and doors which inexplicably auto-close behind you (more fake difficulty), and lack of a dungeon-based resting system which makes primary spellcasters dead weight most of the time… unless you had the fore-knowledge to make them Dragonewts for the Breath attack. It also doesn’t help that leveling is unexciting; apart from gaining new spells (which you’ll rarely use in normal encounters) the only other useful level-up abilities come from ‘mastering’ a class at level 26+.

    If all that wasn’t enough though, there’s also the technical issues. Sometimes left-clicking won’t work as a selection command (such as when transferring items between characters) and you have to use the relevant keyboard command instead (Enter by default), using the ‘repeat last round commands’ function does not repeat the character ordering if you set it, the identify/disarm traps menu is a clunky mess, and the town menus are an unintuitive labyrinth.

    So no, I don’t think I’ll be playing any more of such a highly random and deliberately antagonistic game. Some resources if you decide to attempt it:

    Useful Information and Walkthrough
    Cheat Engine Table (GoG Version)
    Age Stat Growth and Spirit Pact Information (GoG Version)


  • Risen 3: Titan Lords

    Honestly, though I know it’s not quite fair, I feel like I got ripped off by paying $6 for this game.

    Visually speaking it’s on par with Arcania (despite being released 4 years after) while the combat, though not as clunky as Risen 2‘s, brings to mind the first Witcher.

    If the above weren’t bad enough it suffers severely from a limited progression system, a general lack of combat variety, and several painfully gimmicky set-piece battles (naval combat & the Ore Titan). Consider that the very first tutorial fight is almost identical to the penultimate boss battle, and then take into account that even at 180 Slashing with the best Slashing weapon (or 180 Crystal Magic with an Elemental Attack spell) the weakest enemies in the game take 2 normal hits to kill. There is little sense of progression and you never feel truly powerful even with maxed-out stats.

    That’s not to say the game is hard… because it’s not. While your damage is fairly anemic, it’s pretty easy to become effectively invincible with high enough resistances. So all in all the game ends up being the worst of both worlds; people who want a challenge will dislike it because it’s practically impossible to die, while people who want to play powerful characters will also dislike it because the combat is awkward and enemies just never die fast enough.


  • Xiang Ling Ji

    After the spirit seal ruptured and spilled ghosts and demons out into the living world, traveling exorcists like Jiuu Hua became necessary to maintain order. In her travels she comes across the spirit of a man who’s lost his memories, and offers to help him discover who he was if he’ll become her servant.

    An action-drama with a large comedic streak and minor ecchi aspects.

    More Information:
    aniDB
    Baidu

    Continue reading  Post ID 3939


  • Fate/Grand Order -First Order-

    Detecting an abnormality in the past which threatens to cause the extinction of the human race, the Chaldea organization puts into motion a plan to send Master/Servant pairs through time to ensure humanity’s survival. However, after an act of sabotage only a single unprepared reserve recruit manages to make it through the process.

    An adaption of the related game‘s prologue that starts out closer to a daily life comedy and later turns into an action-drama. Though for the most part unrelated beyond terminology, much of the movie takes place in an alternate version of Fate/Stay Night‘s setting (only the servants remain, some of whom have switched roles).

    More Information:
    aniDB
    Wikipedia